Featured image of Tinkercad’s New Physics-Based Feature Is a Time-Killer’s Dream Source: Tinkercad blog
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It’s All a Simulation

Tinkercad’s New Physics-Based Feature Is a Time-Killer’s Dream

Picture ofAdam Kohut
by Adam Kohut
Published Apr 6, 2023

From roller coasters to Galton boards, the Tinkercad Sim Lab is a sandbox full of possibility – educational and otherwise.

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Tinkercad has released a new physics simulation feature that allows users to add gravity and materials to their 3D designs – and which is sure to pique the interest of anyone with a few minutes (or hours) to spare.

The Tinkercad Sim Lab is accessible by clicking the falling apple icon in Tinkercad’s navigation bar. Once enabled, all shapes and designs become moveable by default (and can be toggled to static, should you want them to remain in place). Selecting specific shapes opens an “inspector” box, in which users can experiment with different materials such as rubber, ice, steel, or hardwood.

Sim Lab in action (Source: Tinkercad blog)

From there, the Sim Lab becomes a physics-based sandbox, with the “Play” button starting a simulation in which every object that isn’t dynamic will begin to move based on specific materials’ characteristics and how gravity affects them. Users can set up lines of dominoes, then knock them over; create marble mazes or roller coasters; cause chaos with thrown objects; send balls made of different materials down a Pachinko playfield; design and simulate Galton boards; and more.

While not directly related to 3D printing, the Tinkercad Sim Lab is nevertheless an interesting addition to the popular 3D modeling software. It’s full of both educational and time-killing possibility, with users able to record, replay, and share simulations that are especially noteworthy – or just plain cool.

For the full deep-dive on the new feature, check out the Autodesk blog post that offers advice on getting started, as well as shows the Sim Lab in action.

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About the Author:
Adam is a contributing writer who joined All3DP in 2022 and has more than a decade in tech journalism. He has written for UltiMaker, Protolabs, and many other (tech) startups and corporates worldwide.
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