LibreCAD is free and open-source 2D CAD software. It’s a great alternative to AutoCAD because it shares its more popular functionalities while remaining free, making it accessible for start-ups and freelancers with a reduced budget. Its file formats are compatible with AutoCAD and, when switching from one program to the other, it can still interpret layers and blocks, making it a great option even if you’re going to be communicating with an AutoCAD user.
Additionally, LibreCAD has entirely free CAM capabilities, as it actually started as a CAM project. It’s available for MacOS, Windows, and Linux, and it’s particularly popular with users from the latter given the incompatibility of other programs.
If you come from a previous 2D CAD program, getting started in LibreCAD may not be that hard. That said, some parts can be confusing, since the software uses different symbology in some aspects.
Not to worry, we’ve developed the following tutorial to start learning all the ins and outs of LibreCAD. But first things first: Let’s make sure we know what we’re looking at.
Before starting with the tutorial, we’re going to give you a brief rundown of the user interface (UI). This way, when we point to a specific tool, it’ll be easier to find.
For this tutorial, we’re going to be making the valve pin shown in the image above. It may look simple, but it gives us the perfect opportunity to focus on the details of the program and the process.
A bit of background: A valve pin is a small metal piece that threads inside a tire valve stem. You may notice that, while we say it’s threaded, this isn’t shown in the picture. This is because, in the technical drawing norm, one should only show the length of the thread and of the internal and external radii, while the thread characteristics, such as pitch, should be indicated using the reference. For example, 2/TPI refers to the pitch and type of thread. This doesn’t affect the tutorial at all, it’s just a little nugget of information to take into account.
Importantly, all measurements are in millimeters. We won’t be going over how to add measurements to the diagram in this tutorial, but they’re presented in this image to help you along in the process of recreating the shapes.
What we will go over is how to create all the shapes appearing in the design, and then we’ll go over a bit of information on the file types.
Let’s get started!
Before actually doing any drawing, we have to get our canvas ready, and this will be the case for any project you work on.
Note that you can exit an operation before performing it by pressing the Esc (escape) key on your keyboard.
We’re now going to create the side view of the pin, meaning the view where you can appreciate its length. However, we’ll first give a detailed explanation of how to create lines, and from there, the rest of the base shape will go quickly.
Now that we have an initial line, we can create the rest of the base.
We have some extra lines to make, but these are parallel to existing lines, so instead of drawing them from scratch, we can offset them from existing lines. In the image, we’re showing the original lines in red and the final, desired lines in green. This is for clarity’s sake; you don’t need to change your line colors.
Even if you make a mistake, you can select the line and drag it to the desired location. Tools like “Snap on Grid” and “Snap on Endpoints” are again useful here.
We need to make the fillets seen at the corners of the rectangle.
Note: Fillets have a radius of 1 mm by default. This works perfectly in this case, but in future projects, you may need different fillet radii. Thankfully, changing the radius is very easy. See the context menu in the top bar? There you can change the values according to what you need.
We now need to trim the lines highlighted in the image, as they’re not a part of the final desired drawing.
Now we have a good base for the model, but it’s time to make it fit some simple regulations.
Since this is a threaded pin, the lines inside the pin indicate the internal diameter of the thread. This is, according to ANSI norms, how threaded elements should be shown. However, we’re missing a little detail: These parameters should be shown as construction lines.
We now have to convert these lines to the Construction layer. We could have done this from the start, but doing it this way allows us to see how to convert attributes in existing lines.
With this step, the side view is completed.
Now all that’s left to do is create the front view, which is simply a circle. The first thing to do is to indicate where the center of the circle will be located.
Finally, we create the circle.
You can zoom out and see the finished result!
We’ve successfully finished creating a LibreCAD drawing! It’s now time to save it, so here’s some useful information about file formats in LibreCAD.
When saving a file using “Save As” in LibreCAD, the default is to save the file using the DXF format. This is a very common file for CNC and most CAM programs read it. Other 2D CAD software like AutoCAD or DraftSight can read DXF as well with no issue, so it’s overall a good format to work with. DXF is more universal than DWG because AutoCAD holds the copyright for DWG and only the 2010 version is compatible across all platforms. New versions are “version sensitive”. DXF, in contrast, is compatible across any program that can read it, regardless of version.
You can also see that in the “Save As” option, in File Type, there are no other file options available, such as DWG. So saving as DXF is your only option.
Using the “Export” option, you can opt for PDF, to be used, for example, as blueprints. Another option is exporting as SVG, which is a vector file format also accepted in many CAM programs as well as in 2D design software like Inkspace. Finally, there’s also the possibility of exporting as an image, in which case you can choose from a large pool of raster files, such as PNG or JPEG. This is mostly useful for sharing and visualization purposes, as all utility and ability to edit would be gone.
License: The text of "LibreCAD Tutorial for Beginners: 8 Easy Steps" by All3DP is licensed under a Creative Commons Attribution 4.0 International License.