IdeaMaker is a versatile slicer made by the 3D printer manufacturer, Raise3D. Available as a free download, this powerful tool has increased steadily in popularity as its feature set has expanded through the years.
Around the time of version 4.1, Raise3D introduced a powerful texture function to this ever-growing suite of tools. This function allows 2D patterns (i.e. images) to be projected onto your 3D models to form surface textures. Much like velocity painting, this allows you to quickly and easily stylize your 3D prints without advanced software skills. Instead of changing the print speed, however, IdeaMaker’s texture function directly alters the surface geometry of your models, hence increasing the tool’s versatility.
In this guide, we’ll explore why you might want to texture your models, along with the workflow and settings that will help you reach the results you want. By the end, you’ll know the ins and outs of this powerful tool to get you on your way.
The principle of IdeaMaker’s texture tool is fairly straightforward, but when would you actually want to use it?
The first and most apparent use case is for aesthetics. The texture tool enables you to stylize your prints without having to do the modeling work yourself, thus simplifying the design process. Textured opaque materials are given more depth and character, while transparent materials can scatter light in nuanced and interesting ways. With the flexibility of applying any texture you wish to any material, the design possibilities are near endless.
A less apparent use case is structural. Here, texturing can add substantial strength and stiffness to thin-walled parts, broadening the range of 3D printable geometries.
The principle here is very similar to corrugating cardboard. Surface irregularities can mitigate warping and collapsing, hence helping structures retain their shapes under load. Above, you can see the drastic difference in stiffness offered by non-textured (left) and textured (right) prints. YouTuber CNC Kitchen has an excellent video that explains this phenomenon in more depth.
Now that you have an idea of texturing’s benefits, we can get started with the tool itself. Before we begin, make sure you’ve installed and fired up the latest version of IdeaMaker from Raise3D.
For starters, you’ll have to import a 3D model to which to apply the texture. Here, note that the orientation of the texture depends on the initial orientation of the import; when you rotate the model in IdeaMaker, the texture will rotate with it. As such, we recommend orienting your model before importing.
Once your model has been imported, double-check its orientation. In particular, note that surfaces parallel to the print bed will not be textured. This depends on the orientation of the model in the slicer itself, so go ahead and rotate your model as necessary.
With orientation sorted, you can select “Texture” from the top toolbar. On the left side, the wrench icon should open into a pop-up, as pictured above. Under “Surface”, you’ll find the basic texturing options:
If you chose “Custom Texture” above, you’re ready to select a specific file to use. In the same texture pop-up, select the “More” dropdown, and you’ll be greeted with the following options:
After the texture is applied, a preview should appear on the surface of your model. In the IdeaMaker texture pop-up, you’ll have some options to change how the texture interacts with the print:
The above adjustments are enough for most use cases, but there are additional options available for more advanced users. These are not buried in the texture pop-up, but in the slicing settings themselves.
To access them, click on “Start Slicing” in IdeaMaker, then click “Edit” when the pop-up prompts you to select a printing profile. From there, navigate to the “Texture” tab. Here, you’ll find the following settings:
Now, you can slice the model and go to the print preview. The texture should be built into the print paths! If you don’t like what you see, simply play around with the settings we’ve run through to dial in your results.
License: The text of "IdeaMaker: How to Apply Textures – Simply Explained" by All3DP is licensed under a Creative Commons Attribution 4.0 International License.