The purpose of different file formats is to store data to represent a digital asset, like a 3D model, text, or video. There are many formats out there and, while they often overlap, the differences lie in the types of data they store and how they store it.
As the digital world has expanded in its capabilities, so has the list of file formats. That’s because, for every new type of data created through digital tools, a new (or updated) file format needs to be developed to store the data. Most formats store multiple data types, usually pertaining to a certain field, application, or industry.
Blender is an open-source, all-in-one digital graphics program meant for numerous applications, including 3D modeling and animation. There are many different file formats in the fields that Blender specializes in, but like all digital programs, Blender only supports certain formats.
Blender and other programs can’t simply import and export any format because each format has to be properly defined, programmed, and integrated into the software to be supported. Within the wide scope of formats available, generally, only files relevant to the intended use of the software are supported. For example, you wouldn’t be uploading a Word document into Blender, so it makes sense that this format isn’t supported.
Still, a program’s supported formats are an important characteristic, especially for one as versatile as Blender. In this article, we’ll go over the list of file formats officially supported by Blender, as well as what formats you can import or export via other means, such as community-developed add-ons.
To appeal to hobbyists, professionals, and businesses in the fields of animation and design, Blender offers official support for a good number of popular file formats. Below, we’ve listed the natively supported file formats, by which we mean that when you install Blender for the first time, these are the formats that are immediately available without any changes.
Next up are the additional formats that you can enable support for through Blender’s official add-ons. To do this, follow the instructions below to locate and activate them:
These official add-ons have been validated by Blender and should work with no issues.
While Blender officially supports a decent number of formats for a few applications, there are even more file formats that Blender can support through unofficial, community-developed add-ons. As Blender is an open-source program, the source code for the program is available to everyone, and users can create their own add-ons to further enhance the program.
You can find and activate these unofficial add-ons by selecting the “Community” tab in the”Add-ons” section. While it’s up to you what “Import-Export” add-ons you activate in Blender, there’s not a significant downside of activating all of them, so you have the option to work with other formats. Below, we’ve listed the other formats that Blender supports through these third-party add-ons:
Of course, even with all of the official and community add-ons, there still might be a few other file types that are unsupported. Luckily, you can easily switch the format of your digital asset from one format to another using online or installed conversion tools.
A few options for conversion tools include CloudConvert (online), AnyConv (online), and CAD Exchanger (download). These conversion tools usually offer a huge range of potential formats to convert to and from, and they’re super quick, too.
While using a conversion tool doesn’t actually expand the list of supported formats in Blender, it enables you to work with other formats by converting them to a Blender-supported format. For example, the DWG format isn’t supported by Blender, but you can easily convert a DWG drawing to the DXF format. Then, you can activate the DXF add-on in Blender and open your drawing that way.
Besides taking a few extra minutes to convert one format to another, switching formats may also mean losing certain types of data for your digital asset. That’s because not all formats store the same types of data. While risking losing certain aspects of a file’s data is a downside to the conversion process, in the end, converting a file to work with Blender is better than not being able to work with the incompatible format at all!
Lead image source: alexwbt via Reddit
License: The text of "Blender File Format: Which Files Are Supported?" by All3DP is licensed under a Creative Commons Attribution 4.0 International License.