Molding is a process that’s widely used in manufacturing. Molds enable parts to be reproduced in a variety of materials and can be used to make a whole range of things. They’re usually quite expensive to get made, though. So, there’s a great cost benefit in being able to 3D print your own.
A mold is essentially a cavity into which materials are injected. If you’ve ever made popsicles at home, it’s a similar process. With 3D printing, you can print the mold, then fill it with a material of your choice. After it dries, you open up the mold to reveal your final part.
In this article, we’ll get into the nitty-gritty of 3D printed molds and walk you through the process of making your own. There are different ways of casting parts, but we’re going to focus on casting with two-part materials with a two-part mold that can be reused. Two-part materials are used extensively in manufacturing, and they solidify only when the two individual parts are mixed together in certain proportions.
Integrating 3D printing into molding does require a little more work and some extra equipment than standard 3D printing projects. However, we promise it’s totally worth it! Let’s dive in!
3D printed molds have all the same characteristics as a standard mold, except you can make it at home with a bit of work. There are lots of molding techniques, but most of them require specific machinery to put into practice. Most people will be familar with injection molding, which is a process where molten plastic is forcefully injected into a cavity before being ejected from the machine.
The process of casting parts is somewhat similar – only the mold is plastic or rubber, and the material is poured into the mold without the application of any additional pressure. Casting can also involve an additional process in which the mold is put in a vacuum chamber to remove any air trapped inside. It’s not necessary for every design, however.
There are two main methods to create 3D printed molds. You’ll either print the mold directly and pour in a softer material, or you’ll print the part and pour a softer material around it to create a silicone mold. With the latter method, a box – out of foam board or another material – will need to be built around the printed part so you can pour the silicone into it.
3D printing molds is accessible to anyone who wants to try it, but it’s especially helpful if you’re looking to get any of the following from your 3D printing experience:
We’ve covered a lot of reasons why 3D printing molds is a simple way to upgrade your manufacturing game. Here are the biggest pros to giving it permanent room in your 3D printing toolbox:
3D printing molds has a few downsides. So, here’s what you need to know before you jump in:
There are some important design considerations to know about before you design your mold. Here are some rules of thumb and tips for getting the best results.
To demonstrate the points we’ve made above, we’re going to create a two-part mold that will let us create new silicone feet for the Prusa MK3. The MK3’s standard legs are a bit too rigid, and we want to try and reduce the noise the machine makes.
The process will begin with designing the part and creating the mold design. Then, we’ll print the mold and cast the final part.
For the first two parts, we’ll be working in SolidWorks and assume you know the basics of the UI and generally how to navigate around the software. If you need an introduction, check out our SolidWorks tutorial for beginners.
However, you can apply the principles we’ll discuss below to any CAD suite. For example, if you’re looking for a free option, many use OpenSCAD for this purpose because you can automate some of the steps.
Basically, we’re going to make a mold to cast a urethane rubber part, so the choice of 3D printing materials isn’t that critical because the urethane is so soft. The two-part mold will bolt together for ease of pouring, and we’re going to make it so we produce four feet at a time.
Since the feet are for the Prusa MK3, we’re going to print the mold on that machine. If you want to make high-resolution parts, however, we recommend you use a resin 3D printer for the mold production.
Here’s a list of items you’ll need before getting started:
Although we won’t use them in this tutorial, a vacuum chamber and pump will give you the best results.
As with most things in manufacturing, this process starts with a design. We’re going to start with the actual form rather than drawing the mold first, as drawing the original form first makes it much easier to create the mold later.
As mentioned above, we’ll be making custom feet for the Prusa MK3. Some find the feet of the Prusa MK3 to be too rigid, so we’re going to create some rubber feet for more silent operation. If you want to skip ahead, you can get the design for the mold on Printables.
On the Prusa, the legs slide into a 30-mm aluminum extrusion. On the original part, you’re meant to slide these on before installing the face plate. This can be kind of annoying if the feet ever get knocked off because you have to try and squeeze them into the central channel in the extrusion. So, we’re going to design our part to be easily installed while the Prusa is fully assembled, but we’ll try to keep it similar to the original.
When doing parts like this, it’s really useful to have a vernier caliper on hand to measure the dimensions of the machine or whatever you’re working on. The channel running down the center of the extrusion is 8 mm wide, and the depth before the channel opens up is about 3 mm. The total depth of the channel is about 9 mm, and it has chamfers on both sides. The original feet are 10 mm tall, but we’re going to increase that slightly to 15 mm.
Since we want to reduce the noise resulting from vibration of the machine, we’re going to try and make the legs have a dampening effect on the machine’s motion. We’ll do this through the actual shape of the part by allowing for some flexibility in the component. This is achieved by having a larger barrel section at the bottom of the foot.
As mentioned earlier, we’re going to maintain at least 2 degrees of draft on the part so it’s easy to get out of the mold. Our part will be mostly round, so this is easy to achieve, but it’s something to keep in mind for your own designs.
For the sections that can’t be round, we’re going to curve all the edges and keep the faces at a draft angle of 4 degrees. You can see the slopes on the top of the part in the image above. 2 degrees is a minimum, not an objective, so aim for the maximum draft that still keeps your part functional and aesthetically pleasing.
For the main body of the part, we start by drawing a circle and extruding it. For the top section where the part is inserted into the extrusion, we’ve measured the extrusion with a vernier caliper and drawn a T-shaped knuckle that can be rotated into place. The top section has a 4 degree draft angle on the faces where the mold separates so it can lift easily out of each part of the mold.
We’re now going to make the mold based on the part we’ve made.
In this step, we’ll draw the mold casing with a spout to pour the urethane into the mold.
We’ll now create the two halves of the mold. Since the mold is the same on both halves, we’ll just work with one half afterwards.
The next step is to add some air outlets to let the urethane fully sink into the cavity. The air outlets need to be designed so that they let the air out but not the urethane – at least at first. The urethane usually won’t creep into very small holes, so this is readily achievable.
When designing your own part, put these channels in a position where they’re as short as possible. Also, keep in mind that there might be some extra material cured around this position, so ideally, it should be easy to access with a knife.
Although the channels go straight out the top and bottom in this mold design, you can have them all exit at the top in your design, if possible. This will decrease, or eliminate altogether, the amount of seeping when pouring low-viscosity materials.
If you’re replicating this design, you may get some seeping around the air outlets when you first pour the urethane and once it starts to cure, depnding on the viscosity of your material. The mold will be filled, though, so don’t worry about it.
To finalize our mold, we’ll add some keying to the design and a way to hold the two parts together in one step. If you’re using a very precise resin printer, you can put some extrudes on the face of one half of the mold and put matching extrude cuts on the other half so they line up nicely.
In this design, we’re going to use the bolt holes as the keying. Since our mold halves are symmetrical, we’ll just work on one half, then print two of them later.
That’s it for the mold section of this tutorial. These principles apply to any object you want to make a mold from, so you should be able to give it a go now.
Before we move on to printing the mold, it’s worth mentioning that some parts won’t enable you to add air outlets depending on what kind of mold you’re making. It’s usually not an issue if you’re 3D printing the mold, but it’s worth knowing that you can use a vacuum chamber to remove any air from the material before it fully dries.
You can get these online at a very reasonable price nowadays, and it’s a worthwhile purchase if you want to get into more forms of moldmaking like silicone moldmaking.
Now that we have our final mold design, we’re going to 3D print it. For a perfectly smooth surface, you should use a resin 3D printer. But like we said above, since we’re making feet for an FDM Prusa, we’re going to go ahead and use the Prusa itself to make the mold.
Keep in mind that a mold printed on an FDM machine will be much more difficult to open once the casting material has cured due to the layer lines. Therefore, choose the minimum layer height for best results. Having a low layer height will improve the surface quality of the final part, and it will also make it easier to remove from the mold.
We used standard PLA from RealFilament as the mold material and went with 15% infill and four perimeters. The extra perimeters make the part more rigid, but it won’t be under a lot of force, so 15% infill is fine.
We used four top layers and four bottom layers to ensure the part was sealed, and we went with a 0.1-mm layer height. The print took 7.5 hours to complete.
For the vast majority of two-part materials, you can use PLA to print the mold. Two-part materials usually have an exothermic reaction, so they produce heat when curing. However, it rarely reaches the levels that would warp or affect the PLA – but it’s something to keep in mind. Some materials may chemically react with PLA, so stick to using your rigid PLA molds for making soft rubber-like parts.
You can also use ABS or PETG if you have it on hand. Most, if not all, rigid plastic filaments will work with a soft rubber-like casting material. Just keep in mind that the layering of an FDM print will make it more difficult to separate the mold, and you’re likely to see the layering reproduced in the molded part.
We now have our mold that’s ready for casting.
Since we’re using an FDM printer, it can be useful to add a fine layer of vaseline to the inner faces where the two mold halves meet, making sure not to block the air vents. This will help the mold seal. It’s not strictly necessary, but as we said above, it could be useful.
For our molded part, we’re using Simpact from Smooth-On, which is a two-part urethane rubber. In this step, we’ll be mixing parts A and B together thoroughly in the proportions described in the instructions.
This mix is 8.5 parts of A and 10 parts of B. You have to do this by weight because the two parts have different densities. For our mold, we’ll need 37 g total of material.
Finally, we’re going to cast the part.
You should now have a new set of legs for your now quieter and slightly taller Prusa MK3!
License: The text of "3D Printed Molds Tutorial: How to DIY Your Own" by All3DP is licensed under a Creative Commons Attribution 4.0 International License.